nate@kingnate.com
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3D

As a 3D artist I have strong experience in Maya and ZBrush, and I am working on learning Cinema 4D. I am interested in exploring geometric design with moving patterned texture, as seen below. In Maya I am skilled with modeling, lighting, and rendering as well as particle simulation and nCloth.

Example of moving textured geometry in Maya

Example of moving textured geometry in Maya

Created in Cinema 4D

Created in Maya using nColth